

And yes, it is possible for a second invasion to happen but it's a set limit. It would be nice to perhaps have a few safeguards in place but I don't terribly mind the element of chaos either. Unfortunately, Sins does not provide a way to control a minimum timeframe before the first instance can occur so it's a bit of random luck. It already ranges from being an inconvenient nuissance in the late game (I have destroyed two at once before with minimal losses) to utterly devastating if the event happens to occur early in the game. I would also recommend having at least one O'Neill with nano-inhibition and an Odin with the passive hull repair in the fleet.Īs for the strength of the replicator battlecruiser. As good as Agard caps are, frigates & cruisers are generally a better and more efficient source of sustained DPS. It seems to be impossible to get most achievements after. These are the Achievements thus far and their descriptions, plus tips on how to complete them and their difficulty. Some of these are fairly simple to pull off, while others may test your strategic resolve and possibly result in keyboard flight. Sounds like you needed more raw damage to simply take it down faster. Sins of a Solar Empire has numerous achievements that one can acquire as they play the game.

No titan can take the replicator battlecruiser straight up.
